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SLIMED — Demo

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Devlog

  • v1.1.0 · the game was getting hard way too early
    August 11, 2026 by Momoose#update, #difficulty, #balance, #bugfix
    The game was getting hard way too early, and that one's on me. Someone said the first stretch felt like the world went a bit crazy, and they were right. One of my difficulty settings was hitting maxim... Continue reading
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Updated 15 days ago