<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>SLIMED — Demo Devlog - itch.io</title><link>https://momoose.itch.io/slimed-demo</link><description>The goo always wins. See how high you get first.</description><item><guid>https://momoose.itch.io/slimed-demo/devlog/1624149/v110-the-game-was-getting-hard-way-too-early</guid><title>v1.1.0 · the game was getting hard way too early</title><link>https://momoose.itch.io/slimed-demo/devlog/1624149/v110-the-game-was-getting-hard-way-too-early</link><pubDate>Tue, 11 Aug 2026 05:14:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The game was getting hard way too early, and that one&#039;s on me. Someone said the first stretch felt like the world went a bit crazy, and they were right. One of my difficulty settings was hitting maxim...</p>]]></description></item></channel></rss>